fairyfoes: (Default)
EACHDRAIDH RP ([personal profile] fairyfoes) wrote2014-06-25 09:29 am

( 22 ) FEEDBACK



. . . GAMEPLAY SUGGESTIONS

How To Leave Feedback:


Interested in making ED better for one and all? All for one? Here's where you can help your Awkward Tree-house! The Locations & Bestiary suggestion post is for what it says on the tin, and the FAQ deals with any general fly-by questions, with any long-term suggestions popped here for consideration by at least four-to-six of the main gameplay-orientated mods.

↓ HERE ↓


You're all our fairybros and we love to help! Post as many suggestions as you like, but please do number them clearly so we can respond in kind and keep from muddling up replies once everything has been processed.

Have at thee, EDwardians!


. . . NAVIGATION

(Anonymous) 2015-05-11 11:59 pm (UTC)(link)
Hi. This is a bit of actually one minor concern of mine. Firstly, I have the majority of players friended on plurk and I've been in this game for a long time. One thing that honestly does bother me is that with new information coming into game mechanics (referencing the major development regarding the fox cultists as a huge example as well as the void), most of these come out through IC investigation, which is fine, I get that. But from an OOC perspective, I actually find it really frustrating that some of this information is revealed later within plots when we actually just start to get them rolling. I understand that it's not your intention, but speaking as someone who's been a few meta game plots, this feels really, really inclusive and for some of us who have been in those major plots beforehand, a lot of it feels anti-climatic, and previous characters that have been affected by major events would have done more if they knew about it. I do wish that a lot of this didn't develop over plurk, I wish that there was a way that there was a bit more dialogue and a bit more transparency. At the very least, a lot more of explaining what is going on with the game mechanics.

My honest suggestion is something that would make collecting and editing information much more easier, something that we can link, share, and something that the mods can link on the game profile.

So here's my suggestion: a game run wiki we all can edit, mods and players. Hear me out, I've played in the past at [community profile] paradisa and this was actually really, really helpful to edit, post, and share to keep up with game information. A game-ran wiki could be easily accessed, you could put in more game mechanic information that's constantly changing (like the fact that the shard magic could be used as mind games) or even just referencing network devices that are not the locket. Google docs are great and all, but they're consistently scattered throughout plurk and because of that, it's hard to remember to edit things. You could add in more information about the NPCs, shard magic, Drabwurld magic, who has what, abilities, etc.

If that isn't something that appeals to you, then perhaps it may be in the best interest to reference the docs in the user info, rather than letting them get lost in the shuffle that is a plurk timeline. Please understand that some of us don't have time to frequently look through plurk, some of us work well over 40 hours a day, have multiple jobs, and/or go to school in addition. I think something that would easily compile this information would actually be fantastic.