( 22 ) FEEDBACK
∞ . . . GAMEPLAY SUGGESTIONS How To Leave Feedback: Interested in making ED better for one and all? All for one? Here's where you can help your Awkward Tree-house! The Locations & Bestiary suggestion post is for what it says on the tin, and the FAQ deals with any general fly-by questions, with any long-term suggestions popped here for consideration by at least four-to-six of the main gameplay-orientated mods. You're all our fairybros and we love to help! Post as many suggestions as you like, but please do number them clearly so we can respond in kind and keep from muddling up replies once everything has been processed. Have at thee, EDwardians! |
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no subject
(Anonymous) 2015-05-11 11:59 pm (UTC)(link)My honest suggestion is something that would make collecting and editing information much more easier, something that we can link, share, and something that the mods can link on the game profile.
So here's my suggestion: a game run wiki we all can edit, mods and players. Hear me out, I've played in the past at
If that isn't something that appeals to you, then perhaps it may be in the best interest to reference the docs in the user info, rather than letting them get lost in the shuffle that is a plurk timeline. Please understand that some of us don't have time to frequently look through plurk, some of us work well over 40 hours a day, have multiple jobs, and/or go to school in addition. I think something that would easily compile this information would actually be fantastic.
no subject
What we try to do is release information organically into the game. A great deal of things simply aren't known, or aren't discussed by game NPCs until they are under specific pressure or other duress. Doing so produces a realistic flow of information ICly and restricts players from using OOC information ICly to influence decisions, which is a significant concern.
The fact that a tier of shard power exists which can be used to battle mentally was not widely known before Ariadne's post. However, it's been accounted for in mod plans for months; it's not a change to existing mechanics, only an aspect of them which characters are just now learning about.