fairyfoes: (Default)
EACHDRAIDH RP ([personal profile] fairyfoes) wrote2014-06-25 09:29 am

( 22 ) FEEDBACK



. . . GAMEPLAY SUGGESTIONS

How To Leave Feedback:


Interested in making ED better for one and all? All for one? Here's where you can help your Awkward Tree-house! The Locations & Bestiary suggestion post is for what it says on the tin, and the FAQ deals with any general fly-by questions, with any long-term suggestions popped here for consideration by at least four-to-six of the main gameplay-orientated mods.

↓ HERE ↓


You're all our fairybros and we love to help! Post as many suggestions as you like, but please do number them clearly so we can respond in kind and keep from muddling up replies once everything has been processed.

Have at thee, EDwardians!


. . . NAVIGATION

(Anonymous) 2015-04-29 04:05 pm (UTC)(link)
Hi! I just saw that you were going to overhaul the quest system and remove mod quests. While I'm normally very impressed by the careful consideration and innovation that you put into running the game (the two week waitlist is genius, for example), I'm a bit concerned about this particular idea. I thought I might voice some of my fears, with the hope that you might be able to keep them in mind while you're doing your overhaul.

1. The mod quests have kinda been where characters have really been able to push the boat out and get new and interesting things. I'm using terrible examples but what if a character wants a dragon? Or superpowers? Or an island? Or to be a famous popstar? Or basically anything that isn't just under the current high up characters' jurisdiction?

2. Power-wise there's already quite a big difference between the high up players and the newer ones. With this new system in place, wouldn't characters only be able to reach just below the current top players? For example, if my character's a big army general, wouldn't they only be able to promote other players to colonels? I doubt I would be able to promote someone to king?

3. It looks like this would put a lot of pressure on the high starred players. To be honest, at times getting quests from some of them currently has been very very difficult. The players can be unreliable, fickle and it feels as if you have to make sure to be on their good side. Nothing against the players, but at the end of the day they're not necessarily there to help others climb rank.

I totally get that the mod quests take a lot of time and effort to do, but they were a source of hope that, if I lucked out and managed to get one, I could get somewhere cool with it. As someone who hoped to climb the ranks at some point, it looks as if that is soon about to become impossible.

If I'm wrong, please do tell me! I'm sure you guys are figuring it all out and have put a lot of thought into this. Please put my mind at ease, fairymods!